| Numberz (Sudoku game) for Palm OS | |
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Beautiful rendition of SuDoku on your Palm handheld device. Try your luck at the fastest growing puzzle sensation. Generates proper one solution SuDoku puzzles quickly and easily at varying difficulty levels. Up to 2 Billion unique puzzles can be generated. |
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Version 3.92: Issue with some devices launching the application and only seeing a blank white screen.
Version 3.91: Saved game database is now backed up when a hotsync is performed. Some grey scale/B&W devices had problems displaying game. This has been fixed. After puzzle is completed, automatically brings up level select dialog. Fixed issue with not being able to delete entered numbers with the ¿x¿ button during a custom game entry.
Version 3.9: Some customers with Sony devices had trouble getting into hi-resolution mode. This has been fixed.
Version 3.8: Changed game layout for ease of use. Combined all hi-res/low-res/sony versions into one file. Reduced installed game size by over 50%
Version 3.7: Added alternative method of number activation by tapping on any fixed black number in the puzzle grid area. Fixed bug with generating always a beginner level even after completing an advanced level. Added new additional method of choosing a number to cross-hatch.
Version 3.6: Fixed registration issue some users were experiencing. Added quick-replace of a cell's contents by tapping and holding the stylus.
Version 3.5: Several bug fixes. Now includes new improved self-extracting installer, for easy installations. Version 3.4: Fixed several issues with some devices experiencing problems tapping on various areas of the screen, and not producing any results. Added Remove Wrong/Replace wrong option to the Puzzle menu. Modified screen layout and graphics for all versions (high resolution, Sony high resolution, low resolution color, and low resolution black and white). Modified pencil mark operation in that if two numbers exist in a cell, and you remove one of the marks, the remaining mark stays a mark and doesn't turn into a "placed" number, unless you select that number from the sidebar and tap on the cell again to bring it forward. Added the option to show or hide the game time elapsed. Added capability to override the default auto-off time of the device only during game play.
Version 3.3: Fixed several bugs including reset statistics, undo buffer getting corrupted sometimes on puzzle save/load. Added customizable outline color, crosshatch color, as well as background images. Also added a hint capability.
Version 3.2: Added the ability to check the solvability of the puzzle at any time, and also to point out obvious mistakes by SuDoku rules. Also added a preference to allow invalid number entry. Reduced file sizes drastically. Hi-res version is now half the size. Small bug in the undo moves feature.
Version 3.1: Sony devices had a bug with the puzzle numbers not able to be entered properly. This has been fixed in this version.
Version 3.0: Support for manual pencil marks. Full save and load capability as well as Import/Export to memo pad. Added support for crosshatching. Fixed an issue with solver not always finding solutions.
Version 2.0 adds: Automatic penicl marks, puzzle solving capability. User entered puzzles now allowed. Sony hi-res Clie support, as well as support for older Grey scale Palm devices.

